
You can exchange only one feat in this way each time you gain a level. The feat lost can’t be a prerequisite for another feat you possess, and your familiar must meet the new feat’s prerequisites. In effect, you lose the old familiar feat in exchange for the new one. When you gain a new level, if your current familiar does not meet the prerequisite of a familiar feat you possess, you can learn a new familiar feat in place of the feat your familiar doesn’t qualify for. A new familiar that meets the prerequisites automatically gains the benefits of that feat. If you lose your familiar and gain a new familiar that doesn’t meet the listed prerequisites for a familiar feat you possess, your new familiar doesn’t gain the benefits of that feat. Wizards can take a familiar feat as a bonus feat, and witches can select a familiar feat in place of a hex. Archon Styleįamiliar feats can be taken by characters who have familiars that meet the listed prerequisites. Style feats provide benefits representing different martial arts schools and are typically based on the abilities or mannerisms of specific creatures. By selecting feats, you can customize and adapt your character to be uniquely yours. Many of them alter or enhance class abilities or soften class restrictions, while others might apply bonuses to your statistics or grant you the ability to take actions otherwise prohibited to you. While some feats are more useful to certain types of characters than others, and many of them have special prerequisites that must be met before they are selected, as a general rule feats represent abilities outside of the normal scope of your character’s race and class.

These abilities are represented as feats. Some abilities are not tied to your race, class, or skill-things like particularly quick reflexes that allow you to react to danger more swiftly, the ability to craft magic items, the training to deliver powerful strikes with melee weapons, or the knack for deflecting arrows fired at you. They are not tradable when you buy the cosmetic item, but once you graft them into an item that is tradable, they can be traded.General | Combat | Item Creation | MetamagicĪchievement | Blood Hex | Faction | Grit and Panache | Hero Point | Item Mastery | Meditation | Mythic | Performance | Racial | Story | Style | Targeting | Teamwork It's like buying those cosmetic items from vending machine that changes your weapon to look like an RG or FK color schemed weapon. It's just changing the look of the item, not the stats or if it makes it tradable or not.

Yes, grafting a non-tradable lingerie into a tradable lingerie would fix the issue. If it works I could do that since it would need to be done anyway. Never done this since I've only graphed items onto costumes that remain NT. The question is would grafting it onto a lingerie that is tradeable make the tradeable lingerie NT or stay tradeable? It would be a waste of AP or gold to graft them onto a tradeable item just to have the tradeable item become NT. As for the Pumpkin lingerie, with it being rare and to have any use would need to be grafted, so yes that would be needed. So, the baby pink lingerie was supposed to have jewel slots, Vivi said she was going to fix that. Also, Could these be reintroduced into the game, but sealed this time? Kinda sad though to see that happen, when I would like to go to characters that could benefit from them.

If these will never be allowed to become tradeable, then I will understand and could abandon all hope and sale them off for gold. Could there be a seal placed on them to be tradeable? I can't use them as a SW because they are for the ME, SE, and WH. Which would require players to have a unique lingerie and buy a grafting tool, if this works at all.ģ) Unique costumes: Sailor school girl, Deadsea captain, and lingerie v3 - were placed into the game unsealed and those who looted them can't do anything with them.

They currently don't have jewel slots, so if I am correct the only way to get added jewel slots would be to graft them onto a lingerie item that does. I got it using my SW because MEs can't farm as good as SWs to have gotten the items necessary for the ME to get it on their own.Ģ) Unique baby pink level 57 lingerie - to have added jewel slots to them. Would like to know if these things would be changed in the future or should I abandon all hope of allowing them to go to another character?ġ) rare Pumpkin Queen lvl 57 lingerie - It's nothing spectacular, but I got it for the ME on my SW and can't move it over. I have some items on one character that I can't move to the toon that it is for, as well as one item that isn't like it's counter part.
